Note
In the Overview, I explain my thinking. This is a fairly long article, but contains a lot of useful background information if you want to understand how I arrived at these conclusions. If you just want to be told what to do, you can skip it and dive right in here.
When you first start out, you ought to be ghosting your troops whenever you might be attacked. As a result, your Wall generals are not going to help you any because they will not have any troops to lead. Focus on your ranged and mounted generals first.
While you are busy developing these other generals, keep your eye out for Shajar al-Durr. If you find her in the tavern (or win her in an event), she makes an excellent peace time wall general. She will help you get the resources you need to do other things. NEVER use Shajar as a primary general, even during peace time. Only ever use her as an assistant.
Eventually however you are ready to grow beyond ghosting and to do that, you need to have a good set of wall generals. Moreover, you need to have them fairly well-developed already, not brand new. You thus must start developing your Wall pair long before you will start to use them, except maybe in Battlefield.
George Dewey is available in the General’s Chest in the Tavern. He is unquestionably the best main wall defense general available for those who do not spend heavily. Collect every fragment and copy of him that you can. You need a total of 16 copies of him - one to use, the others in the form of fragments.1
Looking at your troops in your Rally Spot, mentally subtract out your main PvP march. You want to think about what is left when that is out attacking someone.
See Evony Answers’ article on ascending.↩︎